Scratch Live 2.1 Manual
NOTE: For best results, set the master gain to the 12 o’clock position, and adjust the volume of individual tracks using the track gain adjustment.
33 / 45 Speeds
The tracking indicators on the main screen show the quality of the signal coming from the control record or CD. The length of the bar indicates the speed of the record or CD. The color indicates the amount of position information Scratch Live is receiving. When you are playing the record at normal speed, the tracking indicator should be grey. If it is mostly red there is a problem reading the control signal. Make sure your needles are clean, and check the calibration in the setup screen.
NOTE: It is normal for the tracking indicator to be red when cueing or scratching.
For tracks with no BPM information, there is a tap tempo button displayed where the BPM usually is, in the song info area. Pressing alt-space bar activates the tempo tapper (press alt-space bar a second time to activate the tempo tapper on the right Virtual Deck). Tap the space bar along with the beat. After you’ve tapped the first beat, you can switch to double time tapping, half time, start of each bar etc. The range is set by the first two taps, after that you can switch to any steady rhythm you feel comfortable with – quarter notes, half note, whole notes. Esc resets the BPM, Enter saves the BPM to the track. You can use the mouse if you prefer. Your CD player or turntable’s pitch slider doesn’t need to be at zero, we do the math for you. You can also use the tempo tapper when no song is loaded, for finding the BPM of regular records, for example.
When Key Lock is on, the key or pitch of the song stays locked at what it would be if the track was playing at normal speed, regardless of the platter speed of the turntable or CD player. Key Lock has scratch detection, so that it automatically turns off when scratching for a natural scratching sound. Turn Key Lock on or off by pressing the button to the top right of the Virtual Deck.
TIP: F5 and F10 will turn Key Lock on and off for the left and right decks respectively
Use the repeat function to repeat the song across the entire length of the control record
TIP: Short “loop” samples can be turned into a continuous track using the repeat function. The loops must be less than 10 seconds long, and cut at the start and end of a bar.
Use the censor button to ‘mask’ parts of a song, or use as a special effect. When you press the censor button, the track starts playing backwards from that point. When you release the censor button, the track plays forward from the point you would have been, had you not pressed the censor button. Censor is available only in rel and int modes.
This ejects the track playing or loaded track from the Virtual Deck.
Click the autoplay button to enable autoplay. With this setting turned on, when one track finishes playing, the next track starts automatically. Load from a crate to play through the songs in that crate, or from your library to play through your library. Autoplay works in both rel and int modes. Play from start must be checked in the setup screen for autoplay to work correctly.
Swaps the left deck input with the right deck input of the SL unit. This transfers control over to the alternate virtual deck. For example, the physical record on the right hand side now controls the left hand side virtual deck. This essentially lets you continue mixing, but just using one turntable.
Use the track gain adjustment to balance the volume of the tracks in your library. Any adjustment made to the gain of a track is saved with the file, and will be reapplied to the entire track when it is loaded again. The level meter shows the level sent to the hardware interface after both individual track gain and master gain adjustment.
NOTE: For automatic gain setting of your tracks, SEE USE AUTO GAIN FOR MORE INFORMATION.
USB Dropout Indicator
The USB dropout indicator on the main screen is a useful trouble shooting tool if you have problems with audio dropouts.
Such dropouts are caused by an interruption in passing the audio to the Scratch Live hardware interface. If such an interruption (or dropout) occurs, a red light will appear briefly, just to the left of the Scratch Live logo at the top of the screen. The light will be red for one second, and then orange for four seconds.
If you experience USB drop outs:
- Increase the USB Buffer Size. SEE USB BUFFER SIZE (LATENCY) FOR MORE INFORMATION.
- Try closing other applications that are running at the same time as Scratch Live.
- Try turning off background tasks, for example, wireless networking.
- If your CPU load is very high, try decreasing the Maximum Screen Updates setting in the Display tab of the Setup screen. SEE MAXIMUM SCREEN UPDATES FOR MORE INFORMATION.